Read the lane. Commit the pass. Break the pattern. Three seconds to decide — attacker and
defender choose at the same time, hidden from each other.
Low-poly 3D players standing on a 2D top-view pitch.
First to 3 goals wins. Play as long as it takes.
Every pass resolved by the canonical geometric + guess-bonus algorithm (§4).
How to play
One window, two hidden choices
Attacking — swipe from the carrier toward a teammate to pick the pass;
release on a teammate to commit early. Drag a teammate to move your runner, or tap a
teammate and then LOCK IN.
Defending — drag a defender outward to commit its guess direction; it
breaks that way the moment the ball is played.
Running out of time — everything is auto-filled at the end of the 3-second window:
the attacker gets the safest receiver, defenders keep their current facing.
Keyboard — Enter / Space
lock in · Esc pause · M mute ·
R restart match.
Shooting — a pass that lands within 30 units of goal becomes a shot, resolved
against the keeper.
Paused
Time out
The decision clock is paused too — it resumes exactly where it stopped.